Skills and characteristics in GTA V. How to quickly upgrade your GTA V Online character Improving the hero’s skills
When choosing GTA 5 Online among hundreds of possible games, you have to get acquainted with a bunch of additional information regarding the completion of missions. Not everyone has the patience to simply complete some tasks and slowly level up their character, so participants are quickly trying to find much more quick ways pumping up the main character's powers.
When missions take place in the company of your friends, the difference between the characters' powers is always obvious. Some move slower, some don’t know how to fight, and some are not at all familiar with standard cheats, without which you simply cannot complete certain missions of the game. In such cases, allies try to help each other, but this cannot last indefinitely, so it’s worth thinking for yourself, how to pump up your strength in GTA 5 Online and be a leader in a team?
Basics of character power leveling
As mentioned earlier, some people do not have the patience to complete tasks and slowly improve the skills of their character, but in some cases this is the only way to somehow level up the powers of the main character of GTA 5. As in many games, there is a special “currency” for leveling up. - these are RP, or so-called reputation points. The number of weapons and their quality, the availability of transport and their type and additional features such as clothing, wardrobe and accessories will depend on their quantity.
How to pump up strength in GTA 5 Online in a legal way, without cheat codes?
To upgrade your character according to the rules, you need:
- Participate in races (victory is not important, because the main thing is participation, and an average of 700 points (RP) is given for it).
- Get away from the police. To begin with, the player must provoke the cops, and then, having grappled with them, simply disappear. Although this method is dangerous, it is productive. In this case, up to several thousand reputation points can be awarded.
- Stealing cars (a profitable business in itself, but at the same time you can perform any tasks using a stolen car, which guarantees + 700 (RP)).
- Join gangs or create your own (during group missions you will have to join gangs, but for creating your own, up to 1000 points are added).
- Play sports (skydiving, golf, etc.). For those who decided to use the first option, it will be a pleasant surprise that in two minutes you can earn up to 700 points, while passing through checkpoints.
Knowing how to pump up your strength in GTA 5 Online according to the rules, you can “jump” from one level to another, completing missions in just a couple of minutes.
Slow leveling is not enough to work as a team. What should I do?
When the standard option for improving your character is not suitable, some hidden features of the GTA 5 Online game are used. Indeed, sometimes it is impossible to do without them, since teammates are not able to constantly vouch for the life of one of them. You don’t know how to quickly pump up your strength in GTA 5 Online, then you just need to have a patient friend and a car that you don’t mind “destroying” as your partners. To increase your strength several times and literally in 10 minutes, you need to put your friend, team ally in the game in the car. Since you can only pump up your strength in GTA 5 Online by making an effort, you need to kick the car with all your might for almost the entire 10 minutes. It is strength that plays an important role in the game GTA 5 Online: it increases the damage of melee attacks, athletic skills are improved, and damage when falling from a great height is minimized. After this procedure, the character becomes faster: now you can climb any stairs 10% faster.
If you want to level up your character's skills faster, you just need to spend more time on the game itself
When they say that missions are impossible to complete (and there are 120 levels), the first reason for this for many is the lack of desire to improve the skills of their character in GTA 5 Online. How to quickly pump up strength, devoting enough time to it? Even if a player is actively playing with allies, teammates, creating gangs or jumping from a parachute, this may still not be enough to play well in a team. So that your allies do not have to constantly cover your back, you need to play in team missions after reaching at least level 10.
GTA 5 Online - character leveling plays a vital role
Not everyone likes to go through the game’s missions alone, so some choose team options and play online with their friends, having a good time. Even if the question “how to pump up strength in GTA 5 Online” torments you, the answer is simple: you need to spend more time in the game, explore the city, wander through “secret” places, find ghosts, UFOs and other secret objects in Mount San Anders . The developers have made the game perfect, so you shouldn’t skip the entire game in blocks, because this will only cause you to lose interest. Now, knowing how to pump up your character’s strength in GTA 5 Online, you can begin to implement your plans: steal cars or patiently “damage” a car in which a faithful friend is being attacked. There are many options to improve your character's skills, but the most effective method- act according to the rules of the game and quickly complete assigned missions, exploring new places on the map along the way hometown.
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The ability to upgrade your character is present in many games of different genres. In the Grand series of games Theft Auto this opportunity did not arise immediately. For the first time, players were able to independently improve their character in parts San Andreas. Here main character could go to the gym and improve his physical characteristics. Thanks to this leveling, the player received additional health units and also had higher speed indicators. Having pumped up his strength, the player could maintain a good running speed for ten seconds. After the games are released GTA Online players wondered: how to pump up strength in GTA 5 online?
In this article we will try to figure out how to do this as quickly as possible.
Leveling options
There are at least two ways to develop a character. If you do not want to break the rules of the game in multiplayer and are afraid of losing your account, then we do not recommend using third-party programs and cheats to hack the characteristics of the game hero. There are many options to “honestly” upgrade your character and his strength without using these tricks. Let's list a few of them:- Take part in various racing competitions. Moreover, it is not necessary to win every race, since even if you take even the last place, you will still receive several dozen “ratings” that allow you to upgrade your character.
- Run away from the cops. Participation in a chase with the police, in addition to the “adrenaline”, can bring you benefits in the form of an additional reward with rating points. With this method, there is a risk of being caught, but if you successfully evade pursuit, you may lose several hundred ratings.
- Car theft. Moreover, you don’t have to bother with this, since according to statistics, every few minutes any player changes their cars.
- And finally, surprisingly, go in for sports in the city’s sports halls and gyms. Taking part in base jumping and playing golf can bring you both drive and bonus pumping points, which is good news.
If you are not interested in all the methods listed above, then there is another rather simple and cunning secret. To do this, in multiplayer with friends, find a car, and while your friend’s character is sitting inside it, “beat” the car from the outside. This simple method will help you get additional pumping rating points in a matter of minutes.
In general, as you complete missions, your skills will improve. But if you really want to quickly make a combat character, then here are a few ways.
First I'll say what GTA-5 has:
☺ Mission editor(Network → Editor). In the Editor you can create your own shootout, race, “Capture” and “Team of Survivors”. And then play the created mission online. There is a "Test" item in the Editor. Those. test the mission before publishing. So here it is. During testing, skills are also upgraded! For example, you can put 20 unarmed people and stupidly shoot them in the head, pumping up your shooting.
☺ And there is Director Mode(in Scene mode, press the M key, then select Director Mode). Director mode opens after completing some task in the story related to cinema. Director mode was invented so that you can stupidly show off, turn on immortality, play as different characters from the game, fuck, shoot with all types of weapons... So that's it. In Director Mode, your skills are also upgraded!
The only problem- RP is not earned in Director and Editor. But you are immortal and have no time limit. You can sit all day and improve your skills))
1) Endurance. The higher your endurance, the longer you can run or ride a bike without dying out. So get on the bike and... pedal until you get fucked)) Everything is simple here. You can ride a bike while avoiding snipers here in this missions.
2) Shooting. The higher your shooting skill, the less recoil from shots, the better you can aim. The more enemies you kill with a headshot, the faster your shooting will improve.
To do this, it is best to go into Director Mode, select your online character as an actor, turn on immortality and run around the city, smashing the heads of the special forces who have flown in to shoot.
You can also go to the Mission Editor, create a shootout, and crush your opponents with impunity during testing.
Also, to improve your shooting, play " Police mince ", V " Executioner ", V " Walking Dead ", V " Poroshenko robbery "and in" Shootout in the tunnel ".
3) Strength. This skill is poorly developed in most players. Everyone has pumped up their stamina, driving, shooting... Not everyone has pumped up their piloting... But every second person's strength is not pumped up. Damn you fuck!)))
Meanwhile, the higher the strength, the more powerful the character will be able to out-fuck the enemy in hand-to-hand combat and the greater the height from which he can jump without breaking. Hand-to-hand combat is rarely needed, but you are constantly jumping from a height. So you need to pump up your strength!
To do this, go to the Director or Editor, take a hatchet, machete or any other hand-to-hand weapon. And stupidly fuck everyone.
Or, if you want more adrenaline, play "", " Epic battle of lumberjacks " or in " Fight in a pub "to level up your strength. You will also earn RP there. By killing players (not bots) in hand-to-hand combat, your strength will increase faster.
4) Stealth. The higher the stealth skill, the quieter the sound of footsteps. This is necessary to silently sneak up on opponents. Not particularly useful, but there are several missions where you need to sneak around without being fired.
To improve your stealth, you need... switch to stealth mode (Ctrl) and sneak. If you are wanted and sneak, your skill will level up faster. In short, you go to Director Mode or Editor, give the cops a nightmare, get a couple of wanted stars, climb onto a roof somewhere so they don’t get you, and sneak around there. Don’t let the cops leave you, give them nightmares periodically so that they will look for you.
5) Piloting. The higher this skill is pumped, the faster it flies. To improve your piloting, you need to perform tricks: loops, spins, etc. And also fly at high speed under bridges.
In the Mission Editor, choose your fighter and play around with it as much as you like)) You can also play themed missions. For example, this .
6) Driving. The higher your driving level, the better your driving)) You need to drive in oncoming traffic at high speed, avoiding collisions. This is how driving swings the fastest. In the Mission Editor, take Zentorno or T-20 and kill. Or here in this play the online mission. The length of the route there is 21 km. Drive until you're blue in the face))
7) Lung volume. Allows you to swim underwater longer. The skill is needed so that when you have 3 or more wanted stars, you can dive deeper under the water and swim away, so that they don’t hijack you from the helicopter. That's exactly how it swings. You give the cops a nightmare, dive, hold on as long as possible, emerge to restore your breathing, dive again, and so on.
8) Psyche. Mentality is not a skill. This is an indicator of current aggressiveness. Increases when you kill other players in Free Roam. Your mark turns red and you are given the titles "Crazy", "Maniac" and "Psychopath". If you want to change the session or go on a mission, then you will then be transferred to a session where there are the same scumbags as you. So that you can hang out THERE, and not nightmare adequate players)))))
If you don’t wet anyone, then after a few hours the mental indicator goes to zero again.
Such are the things. That's it, bullshit. There is nothing difficult about leveling up your GTA-5 skills;))
Each of three main heroes GTA V has an individual set of properties that affect its capabilities in certain game situations. Personal characteristics are displayed next to the character's photo when switching to it, as shown in the screenshot on the left. There are eight such parameters in total, they are listed in the table below.
At the beginning of the game, the skill level of the heroes varies, each of them will have a higher level of their main skill than others. For example, Trevor is the best pilot of the trio, so his Flying abilities are well developed even without attending a flight school. Franklin feels great behind the wheel of a car, and Michael is an experienced shooter.
In addition, each of them has his own special ability, which only he can use. In Trevor's case, this is an adrenaline rage mode, for Michael - bullet time while shooting, and for Franklin, driving in slow motion is provided. Turning on and off the action of a special skill occurs by simultaneously pressing the left and right sticks of the gamepad. The amount of time during which a character can use a special ability is indicated by a yellow stripe under the mini-map in the lower left corner of the screen.
IN Grand Theft Auto Online all characteristics are also present (except Special for obvious reasons) and are improved in the same ways as in single-player mode. The place of a special skill in a network game is occupied by the hidden Health characteristic, which indicates the amount of health of the character. We will talk about it at the end of the article.
Special skill
Michael
Michael has at his disposal a bullet time effect a la Max Payne when shooting. True, unlike the detective from New York, our hero does not perform impressive jumps, pouring lead on his enemies from two Ingrams. But simply slowing down time is useful enough to find cover or, more accurately, aim at someone’s head.
With a completely filled bar of a special skill, you will receive up to 30 seconds of slow time (in the case of maximum leveling of the ability). It is not necessary to use everything at once; you can use it in parts as needed.
To quickly restore bullet time, you will usually have to get involved in firefights. The following actions and situations will be particularly conducive to filling the yellow line:
- performing headshots;
- silent murder or knockout;
- health level drops below 25 %;
Franklin
Franklin's skill lies in the racer's heightened reflexes: when he "focuses" behind the wheel of a car or motorcycle, time slows down. This allows you to maneuver more accurately, avoiding accidents, take turns almost without braking, and develop a high maximum speed.
At the beginning of the game, only a third of the skill's potential duration is available to you. The maximum is 30 seconds.
Drifting, driving in the oncoming lane and at close to maximum speed are quite helpful in restoring the spent resource. A small bonus also provides a successful way out of dangerous situations on the road, when you can barely avoid a collision with others. vehicles(near miss).
Trevor
When using a special skill, Trevor enters a state of adrenaline rage, thanks to which he is able to withstand excessive amounts of damage without dying. In addition, when enraged, he gains additional strength in hand-to-hand combat, killing any enemy with one blow. The main area of application of this special mode is intense combat operations; in other situations (for example, when falling from a height), it is not always possible to activate it.
By improving the parameter, you increase the maximum duration of the “god mode”. The limit that can be reached is 30 seconds, but it is not necessary to use all of them at once - turn it on as needed.
Actions and events that anger Trevor or satisfy his bloodthirsty psychopathic tendencies effectively restore his invulnerability pool:
- mission failures;
- falls;
- getting injured;
- participation in an accident;
- collisions with passers-by;
- performing headshots;
- killing passers-by with explosions;
- high speed in vehicles.
Other characteristics
Stamina
Stamina allows heroes to sprint for a longer period of time without losing health. This applies not only to running, but also to swimming and cycling.
The performance increases by 1% for every 17 meters of running, one minute of swimming or one minute of cycling. Participating in the game allows you to quickly pump up your stamina, but in general you shouldn’t think about it specifically - the bar will reach its maximum level as you progress through the game.
Shooting
As the shooting parameter increases, the accuracy of the weapon improves and the recoil decreases. In addition, the reload speed, the maneuverability of the sight and the total number of cartridges that you can carry with you increase.
The characteristics will progress as you use firearms during the game. A bonus to the level of weapon proficiency is brought by hitting enemies, targeted shooting in the head, as well as completing: for each “gold” earned there you will receive +3 %, “silver” - +2 %, “bronze” - +1 % to the parameter.
To speed up your leveling, you can find some closed room with one entrance and hide around the corner, shooting at the running cops. For this purpose, a hairdresser or, for example, the entrance to the subway will go. Here you won't be bothered by annoying helicopters, and the police will constantly break in like lemmings. Although the shooting gallery, of course, is a more interesting and safer option.
Strength
Strength allows your hero to conduct hand-to-hand combat more effectively, taking away more health from your opponent with each blow. A strong character can also withstand damage better and can fall from greater heights without catastrophic problems to health and life. As an added bonus, he will climb stairs 10% faster than the average dead guy. In team sports, strength helps you throw a golf ball further and send a tennis ball to your opponent with greater speed.
You may have heard that the best way to build strength is to start beating a bus with passengers with your fists. This method actually worked in the original version of the game on older consoles, but was later removed by patches. On nextgen, the developers have not yet gotten to this point, but they will probably also close the loophole.
There are only legal ways left: punching and playing, and. The strength parameter increases by 1 % for every 20 hits, so find some crowded place (the pedestrian zone on Vespucci Beach during daylight hours is great) and start rowing until the cops show up. As a rule, one hit is enough for women, two for men, and beach jocks can withstand 3-5. It’s best to “train” on them.
Stealth
An interesting and necessary parameter in theory, but in practice it is almost useless. Allows you to sneak faster while remaining invisible to enemies and police. In addition, the hero makes less noise when walking and running (the radius of the noise produced is indicated by a circle on the radar), even when he is not in stealth mode. In fact, this only helps in deathmatches GTA Online, story missions with an emphasis on stealth, the game does not.
The parameter increases by 1% for every 45 meters traveled in stealth mode. 1.5 % is given every two silent kills. However, heroes GTA V- is by no means Agent No. 47, so the easiest way would be to tie the controller sticks with an elastic band and send your character for a walk along the airport runway. At least encountering wild animals is excluded here.
Flying
In the hands of experienced pilots, control of airplanes and helicopters becomes more responsive. This simplifies takeoffs and landings, and also eliminates the turbulence effect that air flows have on the aircraft during flight.
The best way become an experienced ace - visit San Andreas. IN GTA Online It also exists, although the set of tasks is different. Nevertheless, for each “gold” you will receive a good bonus to your characteristics. We will talk about this in more detail in a specialized section, here we will only note that upon graduation from school, whether in a single game or online, the character’s piloting parameter must be pumped up by more than half (depending on the initial level, it is possible to get the maximum value skill).
If you don’t feel like completing tasks at all or are stuck on one of them, there are other ways to become a full-fledged aircraft captain. The simplest one is flying: for every 10 minutes you are in the air you will receive +1% in your statistics.
The next option is more complicated. Grab it and taxi onto the runway at Los Santos Airport. Start your takeoff run and take off, but as soon as you leave the ground, immediately stop climbing and land the plane. Then take off again and continue to peck at the runway until it ends. After that, turn around and start all over again. Even such fleeting takeoffs and landings are a good addition to your piggy bank.
Driving
Driving skill will make cars more obedient in the air, making it easier to land on all wheels. It will become easier for motorcycle racers to ride on the rear wheel.
You will receive +1% to your driving stat for every second you spend in the air with your car and for landing softly on all four wheels. Ten seconds of riding on the back wheel of a motorcycle (wheelie) will also bring 1 %.
Completion will make a significant contribution to the statistics; for each count, the game gives approximately 2-3 % . The parameter also increases when driving in the oncoming lane and avoiding accidents with other road users.
Lung Capacity
This parameter affects the amount of time that a character can remain underwater without the need to rise to the surface for fresh air. Large lungs are useful when exploring the underwater world if you don't have scuba gear, or when playing hide and seek with the police.
There is only one pumping factor: every minute of being under water adds +1 % to the characteristic. However, there are ways to slightly simplify the task so as not to practice holding your breath. In single player mode, you can use scuba gear for this - oddly enough, the time spent underwater with it also counts towards increasing lung capacity.
IN GTA Online You can cheat a little differently. Head to the lake in the Mirror Park area after stocking up on food and soda. Dive underwater and get ready to replenish your health with food as soon as the air supply in your lungs runs out. This trick allows you to stay underwater longer and level up your stat faster. When the food runs out, pop up and go for more to the store, which is located not far from the lake.
Health
Hidden parameter used only in GTA Online. It is shown to the player only upon reaching every twentieth rank, when the character receives 20% health. For example, at rank 20 your maximum health is only 20 out of 100, at rank 40 - 40, and so on. At level 100, the hero receives the last 20%, and after that the total amount of health no longer increases.
This is why experienced players can not only afford to carry a dozen body armor in reserve (although, to do this you need to reach rank 135; at rank 100 the total amount of armor will be less), but also have a larger health reserve compared to beginners.
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Information
All actions are carried out in Mission editor. I am sure that this is not a bug or glitch, because... You'll still have to spend own strength to strike and achieve results (but it will be much faster). Another argument in favor of the “purity” of the method: Mission editor you can upgrade Strength, but not Lung capacity, because even with immortality turned on Mission Editor Force grows with your direct participation (the number of strokes, victories and defeats do not matter), however, if you dive deep into the water and stay there for as long as you like, Lung capacity Will not change. Rockstar this was foreseen.
The main argument, and practically undeniable : any player who tests in Editor own card, gets an increase in characteristics, whether he wants it or not. There are no other options. This can be done by developers so that mapmakers do not waste time checking their work. And all we do in this method is simply concentrate on testing, having previously created a convenient layout.
Despite the arguments I have given, for greater confidence in the honesty of the method or a refutation, I sent the developers from Rockstar a letter asking whether they really provide such a feature or whether it is a mistake. Therefore, those who doubt the correctness of the method can wait for the official answer. I will definitely publish it as soon as it arrives. On this moment Of course, there are no complete guarantees (see Help for additional information).
Updated: Pay attention to the sections that appear Reference And Application. There you can find answers to possible questions about the manual and information about other characteristics of the hero. And also for those who don't want to deal with Editor and by this method, in Application Ready-made maps for online and information about them are presented. Using one of them you can upgrade Strength in a more ordinary way - playing with other players (where the speed of pumping depends not only on you, but also on other participants). The second card focuses on another problematic characteristic, which is also mentioned in the manual - on Lung volume.
Significance of the Force
Key aspects affected by a high value Powers for the character:
- causing increased damage with melee weapons and fists;
- reduction of damage received from falls and various collisions;
- speeding up the process of climbing stairs;
- increasing power in tennis and golf shots.
detailed instructions
1. Let's go to Mission editor from GTA Online and create Shootout (Deathmatch).
2. In the “Firefight Parameters” window we set Skirmish type– “Regular” or “Team”; Maximum number of players – 30; Target- "No"; Weapon block– “Start and found” or “Start only”; Weapon- “Canister”.
Additional Information:
- Other parameters including Name, Description And Photo, are not important to us, because We are not going to save this shootout.
- In a regular shootout you will fight against 29 opponents scattered across the map, in a team shootout you will fight against 15 (the other 14 are your team), but in a team shootout at the start the opponents will all be very close to each other, which can be convenient for you.
- Previously, when creating missions, it was possible to make everyone unarmed at the start, but now Rockstar This option has been removed. “Canister” is also a good option because the AI does not know at all what to do with it, so all NPCs will stand rooted to the spot, quietly and peacefully, until they receive a blow from you. But it is not at all necessary to choose a canister; you can use any other weapon convenient for you. You just need to punch yourself, and it doesn’t matter what the bots have in their hands.
3. Go to the “Planning” window, look for an open area on the map, for example, a runway in the desert, and set a trigger there. You don’t need to bother with the “Lobby Camera” option, just take a photo of any view and that’s it.
4. Team starting points. It doesn’t matter whether you choose the “Normal” or “Team” type of skirmish, you need to set 15 starting points for each of the teams. First, place 15 points close to each other for the first team, then, a little further away from them - 15 points for the second team.
5. When the starting points of the commands are set, select the “Randomize” option. It helps to automatically place on the map all the necessary spawn points so you don't have to worry about it. Choose the maximum Radius– “100 m”; Spawn Points– “High”; Equipment– “Off.”
On the map, select a zone so that it includes the starting points of the teams or is close to them, and click the “Randomize” sub-option. All spawn points must be placed; if not, manually set the remaining ones through the “Respawn Points” option in the “Firefight Options”.
6. Returning to the main window Shootout Editor and click “Test”. You will find yourself alone on a generated map with a bunch of NPCs to beat, who are holding cans in their hands and can't do anything else. Switch to your fists and hit everyone. You will become stronger. You don’t have to look for opponents, they are all marked on the map. Usually, 4-6 runs of 10 minutes are enough to bring the “Strength” parameter to the maximum.
Added:“Strength” is tracked through the pause menu: “Statistics” - “Skills”, but in Editor progress may not be displayed, but when you exit Online the parameter should be updated.
Additional Information:
- You can also set the time to more than 10 minutes in the "Firefight Options" and enable immortality in the upper left corner of the screen during the test. This will not affect the leveling of “Strength”, because It is the blows inflicted that count, not victories or defeats.
- You can exit the test at any time through the “End Test” option in the upper left corner of the screen.
7. After completing all manipulations, exit Mission editor back to GTA Online. It is not necessary to save or publish the created mission (if only for further tests or for memory).
Brief instructions
- Playing GTA Online, create Shootout (Deathmatch) V Mission editor on maximum amount participants somewhere in the open. The starting weapon is a canister, and there is no other equipment on the map. The spawn and team points are not far from each other.
- There is no need to save or publish anything.
- During testing the mission, simply hit all enemy NPCs (they stand with canisters and cannot do anything until the first hit; their location is always displayed on the map). Strength is pumped up even when immortality is turned on, because... The game does not care about victories or defeats, but about the number of shots taken. 40-60 minutes of testing should be enough to get the maximum Powers.
- Go back to GTA Online so that the parameter is updated.
P.S. May the Force be with you!
Help and general questions
Here you will find additional information about the guide, possible problems, the development of other characteristics of the hero and custom missions. You can skip the section in the Table of Contents on the right if you are only interested in pumping up Strength using the method from the manual.
I did not expect that there would be such interest in such a topic, and I was pleasantly surprised by the “live” comment section. After analyzing the discussion, I decided to create this section, which will address the questions that have arisen and present other information that, in my opinion, is useful.
About leadership, method, position Rockstar and banah
I've always been about fair play. A conscientious person must behave with dignity both with himself and with others - this is the strength of character. This applies not only to real life, but also game forms no less, because it is the absence of restrictions that shows the true face of a person.
I am writing this not for moralizing purposes, but to make it clear: the manual was written with the belief that the developers from Rockstar such a possibility of pumping was provided (mainly so that the mapmakers’ time for testing would not be wasted). The arguments are given both in the guide itself and in the comments.
As I know, Force grows by 1% for every 20 hits (wins and losses are unimportant). The method I propose does not bypass the requirements of the game – from scratch you will still have to inflict about 2000 punches on your opponents. The advantage of the method and the reason for creating the manual is that it Editor you won't have to waste time looking for someone to hit. And since the action takes place outside the gameplay, you won’t be able to spoil anything for yourself or others. Once again I would like to draw your attention to the fact that Lung capacity V Editor not pumped, i.e. Due to the ability to enable invulnerability, this is provided.
As for bans and the attitude of developers to all this, no one can give any guarantees or statements, so proceed, of course, at your own peril and risk. This is just one method, not a guide to action. Analyze and decide for yourself, no one is responsible for your actions.
I, in turn, sent a question to the developers by email Rockstar about this feature Editor. I'm interested in their position. There has not yet been an answer (it is impossible to say when there will be and whether there will be one at all), but with its appearance the honesty of the method will become clear. Of course, it will be offensive if the outcome is unfavorable, and if punishment follows, you should accept it with dignity. With this option, this guide will change and become not a method, but a warning on behalf of the brave pioneers for everyone else.
It's also worth considering that this is not a hack, a hack, or some clever workaround; Any mapmaker raises his parameters during testing without malicious intent, whether he wants it or not.
If this is a defect Rockstar, then the most constructive thing on their part is to fix it in some patch. So it’s not all bad, especially if you analyze it rationally. There is no need to thicken the clouds ahead of time.
About technical problems and bugs
Some users have difficulty logging into Editor: Long loading times or freezing. I certainly wish everyone to enjoy a problem-free game, and for my part I recommend checking the integrity of the cache, lowering the graphics settings, and making sure that no system settings or third-party applications affect the gameplay (firewalls, antiviruses, etc.). But I think many will agree that when technical problems arise, the best thing is to contact technical support or visit the appropriate forums to find a solution.
You should not turn a blind eye to the presence of such problems. It's good if this guide helped you find the problem. You paid money for all components of the product and it is in your best interests to have access to everything you paid for.
If someone shares a specific way to eliminate private problems associated with Editor, then he will receive the best thanks.
I myself quite often work in Editor(at the time of writing) and I go there both from the story mode and from online. Everything loads quickly, no problems. In general, difficulties with GTAV(and even then – flights to online Robberies) I only had it on release day, and after checking the integrity of the cache, the game never failed again.
Regarding other possible problems. There is a very low probability of stumbling upon such a bug: the character will not attack during the battle. This applies not only Editor, but also any other missions and affairs. This can happen if, before entering a business, task or Editor Passive mode was enabled. Sometimes the game thinks that the user is still in this mode and prevents them from attacking or shooting. Disabling the passive mode or the death of the character (if the case has already begun) solves the problem. This bug, although quite rare, can be fixed in some patch.
Characteristics
As noted by the user aeris (special “Thank you!”), using a similar method you can pump up Shooting. Yes, as an option, but it is worth noting that such characteristics as Shooting, Endurance, Piloting And Driving increase during the gameplay without any tricks. Shooting grows faster in dash, and Piloting- at flight school.
Health– a hidden characteristic and increases with new character levels. Level 20 – 20% health, 40 – 40%, 60 – 60%, 80 – 80% and 100 – 100%. After level 100 it becomes fixed and the health reserve stops growing. Thus, an important factor for improving health is getting R.P..
The most “stubborn” characteristics – Strength, Stealth And Lung capacity. They increase very slowly, and the requirements for their growth during normal play for fun are not easy to meet, as a result of which those who want to get the maximum of all characteristics have to use more “targeted” methods, such as those outlined in this guide.
There are many guides on all the characteristics of the hero, so I don’t want to repeat myself. WITH By force We figured it out, but about the other two I’ll say the most obvious.
Stealth is pumped up if the character moves in stealth mode or knocks out someone in stealth mode. The best way to increase it is to go into stealth mode, hold down a key with something or pull back the stick (in the case of a gamepad) so that the character moves without your participation, and go drink tea for at least half an hour.
A Lung capacity There is no way to increase it other than a long stay under water. In addition, here you need constant control to ensure that the hero does not drown. All directed pumping methods usually boil down to people stocking up on food, going to the bottom and replenishing their health after the air supply runs out. I wouldn't call it an efficient use of time, but someone might find it useful.
The best option is to engage in water activities in which pumping Lung volume will not be the main and only goal, but will occur in the course of other more meaningful and enjoyable activities. I mean tasks where you need to swim, for example - shootouts (deathmatches). There are not many of them, aquatic, however, thanks To the editor, you can always create your own.
And it would be wrong if I did not offer ready-made solutions.
About ready-made tasks (maps) on which you can improve characteristics
By using Editor V GTA Online Users have created a huge number of tasks. It’s not easy to find worthy or necessary things in such numbers, but they exist. The most important thing I want to recommend in order to choose a good business: do not believe cards whose descriptions promise tens of thousands R.P. and millions of money.
It’s rare that you can get more than $30,000 in one ten-minute battle, but around this amount it’s quite possible, especially on good and balanced maps. 10 minutes is the optimal time; the increase will not provide a significant increase in reward. Here's what more people, the more, firstly, the more fun, and secondly, the more R.P. and money (not critical, but quite nice).
All created and published works can be found on the Rockstar Games Social Club website. Just press a button Add to game (Add to Game) in the description of the card you are interested in, and it can be launched from the list of marked jobs when starting a new business in GTA Online(You will be host).
It is worth being patient so that there is a sufficient number of participants. Option Auto invitation when creating a gaming session, invites all your playing friends, gang members and other players to join in. Gradually, invitations are automatically sent to more and more users on the network, so don’t be upset if there isn’t a big “influx” at first. In addition, sooner or later, the game will redirect to the created session a group of players who, after completing their task, voted for a random one.
Basically, these are the ones you should wait for, especially if you have a small gang or few friends online; and for those who, after waiting a little, leave the session, there is no need to worry.
Help Appendix (maps)
Let's move from words to action. In order not to violate the authorship, I will present several of my maps, but you can look for others or create your own. I don’t claim laurels, the works were added here only within the framework of the topic.
These are not my only cards; I don’t think they are masterpieces, but they allow you to improve problematic characteristics while playing. Plus, they provide a good concentration of players due to the small size of the action areas and the use of some tricks in the layout during creation.
- 1. Deadmen Swimming. For Lung volume. The battle of adherents of the belief in ancient sea gods on and under water in Alamo Sea.
- 2. Motor Fight Club. For Powers. Fist fight between drivers and bikers in the yard Yellow Jack. Rockstar Removed the ability to make everyone unarmed at the start, so everyone starts with canisters in their hands (as in the manual). Well, these are the drivers and bikers, all with themselves. However, you can find a lot of such hand-to-hand combat on the site for every taste. Personally, I stick to ones that have little gratuitous bullshit and a good balance.
- Additionally: Warmageddon: Desertion and Warmageddon: Beachsons. Fun cards with lots of explosions and parties military equipment. You can get a lot of money from them and R.P.(you shouldn’t expect exorbitant sums, everything is within reason).
Deeds will not bring an immediate increase in characteristics. This is just a way to play and swing at the same time. Proposed map in plan Powers suitable for those who do not want to deal with Editor, but wants to level up during online battles (yes, it will be slower, plus there are human factors).
And the map Deadmen Swimming For Lung volume fits perfectly, especially if you get to play for fun.
Have a good game!
Don't forget to develop and exercise
not only in the game, but also in life. It's worth it 😉